The Saga series will not, for example, include the likes of the upcoming Total War: Three Kingdoms, which is going to be another expansive game with a huge map that spans an extended period of time (more specifically, China circa 190 CE). ![]() That's essentially a new label to describe more focused entries that closely examine a particular period of history. ![]() In terms of its place in the series, Thrones of Britannia is a "Saga". Rome II is a vast strategy game with a huge campaign map, Attila brought players deeper into Europe as the Western Roman Empire started to flounder and populations migrated due to climate change, and now with Thrones of Britannia we're picking things up a few hundred years later in Britain, during one of the defining periods of the island's history: the unification of the Anglo-Saxon kingdoms. And so it was for many years, that is until a recent burst of expansion saw the franchise begin to explore the world of Warhammer, invade mobile devices, and even advance into the realm of free-to-play online multiplayer.ĭespite the broadening of the overall brand, you could argue that in terms of historical warfare the series is actually zooming in more closely on key moments in history, and since Rome II we've been getting increasingly focused Total War games. ![]() That formula, for all the changes we've seen over the years, remains largely intact players move armies around a region, pausing only to settle real-time battles when two opposing forces meet. It wasn't so long ago that the series was a succession of titles set in different periods of history, crisscrossing the past in no particular order as the Creative Assembly tinkered with the formula according to the constraints dictated by the technology of each era.
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